Tradewars Mobile is a fully ANSI.SYS compatible Telnet helper for playing Tradewars 2002. It has complete graphics and animation support. Included is a range of commonly-used scripts and a detailed database system for sector data, port pair info. bubble finding, and other various functions. Includes a full scripting engine and editor as well as the ability to load scripts from SDCard. The first tutorial is up on my Developer page https://www.google.com/url?q=http://www.ashrealms.com/apps/index.php/Tradewars_MobilePre-made Scripts with descriptions:
#Sector Database#This is a full system to track all sector information including Org/Equip pairs, SSM pairs, Bubbles, and highly dense areas. Scripts will continue to run while in this area so, don't be afraid to go look. The header at the top of the sector database has links for the various data tables. Loading time may increase slightly the more sectors that become explored depending on the section loaded and your device's power. The Sector Database and the Script panel can both be vertically dragged to scroll (Or with the database's scroll bar).
#World Trade#This script will go through all unvisited sectors in a see-next formation and will trade down any O/E port pairs found along the way. Used in conjunction with the server configuration max hops to decide how far apart port pairs should be. It will stop trading after the port falls to 20% or below to conserve turns/profits and move to the next unknown sector with density lower than the server configuration max density. It will also attack any Figs that can be killed by you automatically and back off fights that it can't win. This script should only to be used in high turn games. Requires at least a Density Scanner.
#Populate Move#This script will transfer colonists from Terra to the fuel section of the first planet in the system it was started from. Be sure to check the path first, it will not scan.
#Populate TWarp#This script will TWarp to Terra and transfer colonists to the fuel section of the first planet in the sector it was started from. Be sure to drop a fig first. Has basic blind warp protection but it is not infallible.
#Trade % >Sector#These scripts will automatically display when any port pair is found matching the sector you're currently in. Clicking one will start automatic port pair trading until one of the ports reaches 20% or lower. Be sure to check the path first, it will not scan ahead. The % tells you the last known lowest percentage between the two ports.
#SST#This script will only show up when you are below -100 alignment. It will sell and steal at the current port, then teleport to the first ship in range, and repeat the sell steal. It will continue to do so until canceled or Busted. Does not have previous bust checking so be sure to know where you are. It requires you to set up your ships ahead of time with full equipment. Recommended to overstock equipment a bit to account for port decay, the script will not adjust for it.
#SSM#This script will only show up when you are below -100 alignment. SSM pairs will automatically be calculated and displayed as links when you come into a sector that has a SSM pair within 2 hops. It will sell and steal at the current sector then move to the next sector from the link that was selected. Requires you to currently be holding full equipment. Recommended to overstock equipment a bit to account for port decay, the script will not adjust for it.
Note: You may force the app to exit by using the Back button while on the Connect screen. Also, this app was designed for 800x480(1280x768) but has scaling for all resolutions. Not guaranteed to look exactly like the pictures in other resolutions.
Disclaimer: TradeWars® is copyrighted by EIS(Epic Interactive Strategy) Online.